World Edit and Voxel glitching out

Discussion in 'Help from Staff' started by Fedex, Aug 23, 2018.

  1. Fedex

    Fedex Dedicated Minetimer

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    Yesterday, I noticed that in one of my builds where I had placed double-slab blocks using WorldEdit seemingly erased them. Upon further inspection I realized that everything I had placed with WorldEdit had reverted. This also happened to a mountain I made in Voxel that seemingly was erased from existance along with most of the house I had made inside of it.
    This could not have been greifing as I have no one added on the plot.

    https://imgur.com/a/EKzm10I I've linked screencaps of the glitches
     
  2. God

    God #GhostArmy
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    • Agree Agree x 1
  3. Realistic

    Realistic Fake Builder

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    Are you sure you didn't just undo it?
     
  4. Fedex

    Fedex Dedicated Minetimer

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    The mountain maybe but the W/E definitely not
     
  5. Realistic

    Realistic Fake Builder

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    Both voxel and worldedit uses //undo so that's probably what happened
     
  6. Fedex

    Fedex Dedicated Minetimer

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    I did relog and several days did pass when I first build the double-slab blocks. I'm pretty sure that should unlink all of the build. And I only used /u #, does that count too?
     
  7. Fedex

    Fedex Dedicated Minetimer

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    Nevermind!
    Upon further investigation I found out that I was the one who reset it by undoing one too many times
    Sorry for the inconvenience
    oof.
     

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